Directing and producing 3D animation, motion graphics and CG visual effects for film, television, music videos and title sequences since 2005 — VFX and titles on Battle: LA, Piranha 3D, Fast & Furious 6, Mission: Impossible – Ghost Protocol and The Meg.
Led design teams building synthetic data pipelines and simulated satellite sensor data to train machine learning models, creating CGI visualizations for AI training across multiple industries.
Built Unreal Engine blueprints and MetaHumans for virtual driving simulations, and developed a cost-effective Kinect-based motion capture system to integrate human animation into vehicle visualizations.
Trains and evaluates machine learning models on digital VFX and CGI content for a major social platform, judging AI-generated imagery on composition, lighting, physics and continuity.
Oversaw post-production for TV commercials and social content — 3D animation, editing and motion graphics — with advanced color correction and compositing in DaVinci Resolve.
Directed and shot documentary videography with a focus on aerial cinematography, producing motion graphics to strengthen visual storytelling.
Robert Vaindiner is a Senior Art Director and Technical Art Director with 20+ years leading 3D animation, motion graphics and visual effects for film, television, automotive and technology brands.
A Maya and Unreal Engine specialist with deep expertise in real-time virtual production, character and environment pipelines, and AI/ML-driven visual effects — including synthetic data generation and model evaluation for computer vision applications. Fluent across the full CG pipeline, from Maya, Houdini and V-Ray to Unreal Engine blueprints and MetaHumans, with production experience across the US, Latin America, and Europe.